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READ.ME
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1997-07-26
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───────────────────────────────────────────────────────────────────────────────
The Universal Multimedia Interface For BBS Software
Copyright 1995-Current * Larry L. Athey * BBS Utiliteez Software
───────────────────────────────────────────────────────────────────────────────
╔═══════════════════════════════════════════════════════════════════════╗
║ THE MAX GOLDEN RULE ║
╚═══════════════════════════════════════════════════════════════════════╝
The golden rule of MAX Graphics is one that for some reason just can't be
stressed enough...That ever so important rule is that you ABSOLUTELY MUST
be able to call into your BBS to test and debug things as you add/change
them. Too many people try to add MAX Graphics to their BBS or Doors, then
get frustrated because their users keep saying "This doesn't work!", when
the reason it doesn't work is because the SysOp just didn't test things..
Yes, granted that MAX Graphics will in theory drop into your BBS or Doors
and replace the existing RIP interface, you have to keep in mind that you
are dealing with a completely different animal with MAX Graphics...In RIP
you usually have some amount of ANSI text displaying on the screen at all
times unless you send a RIP command to disable/hide the text window...MAX
Graphics is the exact opposite of this. MAX Graphics is primarily an SVGA
graphical user interface with zero ANSI text displaying unless you force
MAXterm to display it either with a Text_View_Port command, or by telling
MAXterm to flip all the way back to ANSI emulation mode by sending !|1K|*
to the comport with a screen file or a menu command...This is the biggest
problem that most SysOps have...They tend to overlook this rule no matter
how many times it is stressed in the MAX Graphics specifications...
This is the very reason that the golden rule of MAX Graphics is that you
be able to call into your BBS and test things before you EVER allow users
access to the MAX side of your BBS...If you neglect to follow this simple
rule and just drop a bunch of MAX screens into your BBS, and hope for the
best. I can guarantee you that "The Best" is _FAR_ from what you will end
up with...What you will most likely end up with is a lot of carrier drops
because a user is stuck staring at a blank SVGA backdrop image while your
BBS is trying to display an ANSI screen file. The user will assume either
the BBS or their terminal program has locked up and reboot their machine.
You will most likely end up with a few nasty comments from the user after
they call back with their good old reliable ANSI terminal program...
There you have it, an ever so basic rule that any SysOp should be able to
remember. If you don't have a second computer, just throw an old 2400 BPS
modem in your existing machine and install some kind of a multi-tasker. I
can guarantee that if you just take the time to test & debug things first
then MAX Graphics WILL work for you and your users...
───────────────────────────────────────────────────────────────────────────────
This archive contains "Plug-In Modules" for use with MAXterm v2.00 or above.
The MAXterm setup program automatically creates batch files that are used to
call the SCRIPT.EXE and ICON.EXE plug in modules. So, unless you've changed
these batch files, you can simply drop these files into your MAXterm program
directory and run with it....
───────────────────────────────────────────────────────────────────────────────
There is no documentation for these plug in modules, if you wish to use any
of them in a program besides MAXterm, simply execute these programs with no
parameters. This will bring up the automatic help screen. Keep in mind that
these programs are dependent on the PALETTE.DAT file, so if you use them in
another program, you will need to supply the PALETTE.DAT file as well....
───────────────────────────────────────────────────────────────────────────────
If you have previously created any MAX screens with MAXterm/MAXpaint v1.XX,
you will need to run the 100TO200.EXE patch utility on your screen files in
advance. This is due to the fact that there have been a lot of changes made
to the MAX language between v1.XX and the current version. This utility has
no documentation either, simply execute it with no parameters for help....
───────────────────────────────────────────────────────────────────────────────
The MAXINFO.DOC file contained in this archive is a complete reference and
tutorial for adding MAX Graphics to your BBS. Again, if you have done any
work with MAX screens before obtaining this file, you absolutely MUST READ
the file MAXINFO.DOC in its entirety. There have been a lot of changes to
that file and you will need to be aware of these changes. The COMMANDS.DOC
file is a list of New, Changed, and Removed MAX commands. Please refer to
this file if you run 100TO200.EXE on any screen files and have any screen
elements that seem to have disappeared....
───────────────────────────────────────────────────────────────────────────────
For an authentic copy of this program, see below:
┌───────────────────────────────────────────────────────────────────┐
│ Contact: 1:14/703@FidoNet Or: USA MAX Graphics HQ-BBS │
│ 411:1500/0@ivNET (308)762-2239 │
│ 121:101/2@AllianceNet FAX or Data Calls │
│ maxgfx@juno.com ANSI/ASCII/MAX (No RIP) │
└───────────────────────────────────────────────────────────────────┘